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Post by tank 299 on Dec 5, 2010 15:52:57 GMT 1
If there is the slightest change between the bsp files from mikey and mikey2 players will get the message that there is a mismatch and therefor will not be able to play it :S I always make maps in GTKRadiant 1.4. Then after I am done with the .map file I compile it (build it) into a .bsp file choosing all the extra settings like lightening styles etc. A .pk3 file is simple a renamed .zip file. So my map files will look like this: Name.pk3 > maps(folder) > map.bsp It is still very confusing to me that almost everything now a days is done with .ent files.. Cause the pk3 with the map I made should be able to run on every sof2 edition with or without any mods.. Because the lines with stuff like models etc are shown when you open a .bsp file is fine. It tells your sof2 that it needs to load up those models... Dunno why they don't show up with you guys though... Just like uk_pool, you guys see models there dont you? Just like uk_pool, you guys see models there dont you? me yes
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Post by rammelslakje on Dec 5, 2010 16:15:02 GMT 1
Thats what's so confusing to me.. Cause those models are exacly the same as mine... So I still have no clue why the models from mikey2 dont show up with you guys But then again this doesn't matter cause the gameplay still is the same So I will stop about this subject =D play ya soon
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Post by tank 299 on Dec 5, 2010 20:19:44 GMT 1
i have tried some models from shop and finca coffeepot cofeemaker and for some strange reasen it works David, the emty space things are filled again and on the teleport thing is nothing now
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Post by rammelslakje on Dec 5, 2010 21:48:21 GMT 1
well, yeah you sometimes got teleported when you excidentely nade it lol.. Didnt had any beta testers for this map But nice that its all working fine
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Post by tank 299 on Dec 6, 2010 7:09:14 GMT 1
well, yeah you sometimes got teleported when you excidentely nade it lol.. Didnt had any beta testers for this map But nice that its all working fine I can't find the way out i always trow nade to get out of the room ;D
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Post by rammelslakje on Dec 6, 2010 10:01:35 GMT 1
you need to shoot the back of the left lamp
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Post by tank 299 on Dec 7, 2010 6:36:09 GMT 1
you need to shoot the back of the left lamp oooooooh
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